using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_SCH_199t3 : SimTemplate //* 转校生 Transfer Student
	{
		//<b>Battlecry:</b> Give a friendly minion +1/+2.
		//<b>战吼：</b>使一个友方随从获得+1/+2。
		public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
        {
            if(target !=  null) p.minionGetBuffed(target,1,2);
        }
		
	}
}
